![]() įlightGear reached 1.0 in 2007, 2.0 in 2010, and there were 9 major releases under 2.x and 3.x labels, with the final one under the previous numbering scheme being "3.4", since "3.6" was cancelled. By 1999 FlightGear had replaced LaRCsim with JSBSim built to the sims' needs, and in 2015 NASA used JSBSim alongside 6 other space industry standards to create a measuring stick to judge future space industry simulation code. The first working binaries using OpenGL came out in 1997. FlightGear incorporated other open-source resources, including the LaRCsim flight dynamics engine from NASA, and freely available elevation data. Development of an OpenGL based version was spearheaded by Curtis Olson starting in 1997. ![]() The flight simulator was created using custom 3D graphics code. He was dissatisfied with proprietary, available, simulators like the Microsoft Flight Simulator, citing motivations of companies not aligning with the simulators' players ("simmers"), and proposed a new flight simulator developed by volunteers over the Internet. Its flight dynamics engine ( JSBSim) is used in a 2015 NASA benchmark to judge new simulation code to the standards of the space industry.įlightGear started as an online proposal in 1996 by David Murr, living in the United States. It has specific builds for a variety of operating systems including Microsoft Windows, macOS, Linux, IRIX, and Solaris.įlightGear is an atmospheric and orbital flight simulator used in aerospace research and industry. The project had its first release in 1997 and continued in development. ĭavid Murr started the project on April 8, 1996. ![]() Extensive and lifelike world scenery databaseĪdditionally, FlightGear’s comprehensive and accurate world scenery data base includes over 20,000 real world airports, accurate runway markings, placement and approach lighting, accurate terrain, complete scenery, lighting and more.īefore initiating the simulator FlightGear offers you the option to choose the desired aircraft and airport and allows you to easily configure and customize the simulator and environment with ease.FlightGear Flight Simulator (often shortened to FlightGear or FGFS) is a free, open source multi-platform flight simulator developed by the FlightGear project since 1997. UUIC, the third flight dynamics model, extends the code in order to simulate the behavior of the aircraft under icing conditions. Consequently, the simulation is based on geometry and mass information combined with performance numbers for the aircraft. YASim is another flight dynamics model that is part of FlightGear and which is in charge of simulating the effect of the airflow on various parts of the aircraft. JSBSim is useful for batch runs, but is can also be used as the driver for large simulation apps that include a visuals subsystem.Īircrafts can be modeled via XML configuration files where the mass properties, flight control properties and aerodynamics are well defined. JSBSim is a generic, 6DoF flight dynamics model used for simulating the motion of the flight vehicles. Moreover, FlightGear comes with three primary flight dynamics models on top of which you can add new dynamics models and interface to external flight dynamic models. Easily expand FlightGear and add new dynamic models ![]() Moreover, the creation of third-party extensions for FlightGear is straightforward and does not require too much reverse engineering. FlightGear is a complex flight simulator project designed for use in academic environments, as an industry engineering tool, pilot training platform, as well as an engaging and challenging desktop flight simulator.įurthermore, FlightGear comes with support for standard 3D model formats and offers you the option to configure the simulator via XML based ASCII files.
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